Dec 17, 2005, 02:32 AM // 02:32
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#3
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Pre-Searing Cadet
Join Date: Dec 2005
Guild: Rath Of Morgraaw
Profession: W/Mo
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Quote:
Originally Posted by Narada
I don't think so, but I could be wrong. The way I've heard it, the reason the detail is lower in towns is to save resources so everything can keep running smoothly on the servers.
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^^ thanks for replying
Hm... wouldn't the texture artwork be stored on the HD? So, the only information sent over the internet is which armor set that each individual is wearing (ie. the artwork for the armor doesn't reload every time one goes to a town or outpost). Therefore, it's determined by the capabilities of one's PC (how fast the texture detail loads, that is), right???
I'm not ENTIRELY sure how everything works, but I would assume that, that is the theory behind it.
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